- In collaboration with engineering, game and level design teams help to design, prototype, and implement various gameplay systems and solutions for AAA games
- Work together with the technical team in organizing a proper data structure in the engine
- Be a data guru: take ownership and validate game/level design data integration, adjusting and polishing
- Be the point of contact for any design questions and issues related to the engine possibilities and limits
- Be number 1 person in striving the engine/ tech / design team for consistency and optimization in terms of debugging
- Based on design team needs create technical requirements and supervise the production of game design tools
- Take an active part in all planning session for the project, especially in those that assume any new feature or system to be inserted
Requirements
- Deep Knowledge of UE/Unity is a must (or any common engines)
- Experience with 3D level/game design tools and editors
- Solid experience in scripting and/or programming languages
- Experience in working with big chunks of data, knowing how to integrate and play around with it
- Passionate gamer, with a strong passion for games in general
- Excellent communication skills
- Proficiency in English ( both verbal, written and technical )
Benefits
- Working with an international team of world-class professionals on exciting and challenging projects
- Learning & Development opportunities - mentoring, lectures, participation at industry conferences and events
- Medical Care package
- Breakfasts, snacks and fruits available during the day, tea and coffee machines
- Friendly team and a family-like environment
- Work from office
Role Information: EN
Studio: Sperasoft
Location: Armenia, Yerevan
Area of Work: Art
Service: Create
Employment Type: Full-time, Permanent